![]() les scripts sont moins flagrants mais bien présents et la plupart des ennemis sont des éponges à balles.Ĭe qui fait donc qu'on se fait rapidement chier là-dedans et qu'on ne s'imaginait pas se faire chier à ce point dans un Wolfenstein. I did fail this bit once because the lever kind of blends in with the rest of the consoles in the room it's in, but I didn't mind doing that fun part again with more knowledge on how to retain some health.Īll in all, if you want the best of the game you'll find it in Mission 3 Part 2 (rocket base), and if you want the most infuriating experience on the original Xbox it won't be the stealth mission like everyone tells you (they are fine just go building by building) it'll be the latter half of Mission 2 when you're unloading ammo mindlessly into exploding mummys and Olaric.Ĭe retour à Wolfenstein aurait dû rester à la maison, bien confiné chez lui parce que là il a un peu trop fait de la merde ! sans doute l'influence des Kevin of Duty (eh oui, déjà !) puisqu'on ne peut pas sauvegarder manuellement : ce sont des "checkpoints" à la con très espacés. The best part of the game is definitely when you are racing against a countdown to stop the launch of a rocketship, and you are just blasting your way through enemies to pull a lever in the last 5 seconds before you fail. The game still deserves some credit due to the realistic fighting with humans and the fun strategic dashing in and out of hallways required to kill them all. I definitely wouldn't be able to finish that boss-fight with the **** without them. Sometimes there's no choice but to revert to the Cheat Codes, it makes the game less stressful and makes you realise just how time-consuming killing just one enemy on normal difficulty really is. Another dumb idea is that at the start of every new mission your health is the same as where it left off in the last mission, so God help you if you finished the last mission by the skin of your teeth only to find you have 3 waves of enemies at the start of the next mission before you can get just a sixth of your health back. At least with the robots in the later missions, you could run away and regain your bearings, but in a crypt every thing is so diarrhoea brown that you can't find a place to run away. ![]() The crypt levels are a cringe idea, and the enemies are all absolute bullet sponges. Blazkowicz.Īny commercial use without explicit permission of the author, is prohibited.This game is a 3 when you're fighting mummy-things in a crypt and an 8 when you're not. Unhappily few mappers were interested in doing Mods or maps (Single Player), to give continuity the saga of the hero B.J. Return to Castle Wolfenstein is an excellent game idealized by Gray Matter Studios INC, using the engine of the game Quake III's ID Software. 3-If you want to play original released, delete the file "sp_pro51_Eng.pk3". 2-If i forgot somebody, please forgive us. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this ZIP and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact.ġ-If somebody found some bugs, please email us. You are NOT allowed to commercially exploit this level, or any of it's assets (models, textures, sounds, etc) i.e. Authors MAY NOT use this level as a base to build additional levels. This misson pack is (c) by Privateer and BBald (2003). Krot, Vondur, Elder, jusio_cz, Zeal, DrugS, Stigmat, Tron and Stas. Id Software - For the excellent engine (id_tech 3). Gray Matter Studios, INC - For the perfect game. 3 - Added a file called "sp_pro51.pk3" to give new menu and screens to the addon. 2 - Added a file called "sp_pro51_Eng.pk3" to convert briefings and some words on gameplay to English. ![]() This misson pack was made by Russian team, adding new models,textures and sounds and creating a great story with well designed environments.ġ - Fixed the Flak gun(cannon) on level 8(movie).
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